![]() In certain games, running the frameskip to 1 or even 2 will allow for a less laggy main menu. Test the frame rate of your game by activating Frameskip to 1. Go down near the bottom of the list and you should see "sound reverb" and "sound interpolation". Go to quick menu once the game is running and then go to options. This makes a big difference in overall performance. ![]() When you're there, make sure audio synchronization is off. Then, go back to settings, and go to audio. Go into settings, and then drivers, and make sure "audio resampler" is on nearest. Also tried combining all tracks into one BIN file and converting CUE/BIN to EBOOT.PBP format. CD audio is only missing with PCSX-ReARMed core. ![]() That can make certain builds crash for some reason. I did some tests with 'Tecmo Stackers' on my Android phone with ePSXe and RetroArch (Beetle core and PCSX-ReARMed core). Go into load content, settings, and make sure all the settings are ON except for "automatically add content to playlist". Look at that list and see what format your game runs best on. PBP format runs tremendously better than in. For example, running Symphony of the Night in. The biggest game changer is the format of the game itself. ( ) This list is old but still seems to make due.
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